Maki
Formally verfied low-code orchestration
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SystemMenu Member List

This is the complete list of members for SystemMenu, including all inherited members.

addLeafNode(NodeItem *node)SystemMenuprivate
addRootNode(NodeItem *node)SystemMenuprivate
componentFlows()SystemMenuprivate
ComponentRole enum valueSystemMenuprivate
editFlow(QTreeWidgetItem *item)SystemMenuprivate
flowRemoved(const QString &flowId, const QString &nodeId)SystemMenusignal
flowRenamed(const QString &flowId, const QString &nodeId)SystemMenusignal
FlowRole enum valueSystemMenuprivate
flowSelected(const QString &flowId, const QString &nodeId)SystemMenusignal
getItemById(const QString &id) constSystemMenuprivate
nodeFocused(const QString &flowId, const QString &nodeId)SystemMenusignal
nodeRemoved(const QString &flowId, const QString &nodeId)SystemMenusignal
NodeRole enum valueSystemMenuprivate
onFlowAdded(Flow *flow, NodeItem *node)SystemMenu
onFlowRemoved(const QString &flowId, const QString &nodeId)SystemMenu
onItemClicked(QTreeWidgetItem *item, int)SystemMenuprivateslot
onNodeAdded(const QString &flowId, NodeItem *node, const Types::LibraryTypes canvasType)SystemMenu
onNodeModified(const QString &flowId, NodeItem *node)SystemMenu
onNodeRemoved(const QString &flowId, const QString &nodeId, const QString &parentId)SystemMenu
onNodeSelected(const QString &flowId, NodeItem *node, bool selected)SystemMenu
PipelineRole enum valueSystemMenuprivate
populateItem(QTreeWidgetItem *item, const QIcon &icon, const QString &name, const QString &type, const QString &data, const Roles role, const QString &canvas="")SystemMenuprivate
removeFlow(QTreeWidgetItem *item)SystemMenuprivate
Roles enum nameSystemMenuprivate
showContextMenu(const QPoint &pos)SystemMenuprivateslot
systemFlows()SystemMenuprivate
SystemMenu(QWidget *parent)SystemMenu
ToplevelRole enum valueSystemMenuprivate